![]() ![]() ![]() Videogames consistently provide the exhilarating rewards, stimulating challenges, and epic victories that are so often lacking in the real world. ![]() Drawing on positive psychology, cognitive science, and sociology, Reality is Broken uncovers how game designers have hit on core truths about what makes us happy and utilized these discoveries to astonishing effect in virtual environments. In this groundbreaking exploration of the power and future of gaming, McGonigal reveals how we can use the lessons of game design to fix what is wrong with the real world. ![]() According to world-renowned game designer Jane McGonigal, the reason for this mass exodus to virtual worlds is that videogames are increasingly fulfilling genuine human needs. will spend 10,000 hours gaming by the age of 21. More than 174 million Americans are gamers, and the average young person in the U.S. ![]()
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